After Arvedui the North-kingdom ended, for the Dunedain were now few and all the peoples of Eriador diminished.
This expansion for The One Ring™ RPG is a guide to the peoples inhabiting the Lone-lands of Southern Eriador, the places they dwell in, and the hopes they hold for their future in the twilight of the Third Age. It is intended primarily to help inspire Loremasters to bring Middle-earth to life as the Player-heroes explore it.
Chapter 1: Fog Over Eriador expands the possibilities for adventure, including regions of Southern Eriador once part of the kingdom of Arnor. The city of Tharbad, despite its troubled history, may serve as the starting point for the adventures of a Company of Player-heroes focused on exploring the surrounding Lone-lands.
Chapter 2: A Gathering Storm provides the Loremaster with many looming threats – the Black Númenóreans, agents of Saruman, raiders from Dunland, the Beast of the Greyflood, and others – that can determine a possible future for the land of Eriador.
Chapter 3: Landmarks adds 12 sites of interest to the one presented in the core volume. These locations – old Dwarf-mines, the Tree of Sorrow, the Shrouded Islets, the elven refuge of Tindalin, Fort Arlas, the Hill of the Sleeper, Weathertop, and more – depict both 'historical' sites mentioned in The Lord of the Rings or The Hobbit, and others that have been invented specifically for the game.
Ruins of the Lost Realm copyright © 2023 Middle-earth Enterprises, LLC & Sophisticated Games Ltd. "The Lord of the Rings," "The One Ring," "Middle-earth," and the characters, items, events and places therein are trademarks or registered trademarks of Middle-earth Enterprises, LLC and are used under license by Sophisticated Games Ltd and their respective licensees.
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