Improvisation is key to running any roleplaying game. It's an essential skill for every gamemaster and player, and can mean the difference between a good gaming session and a great one. Unframed: The Art of Improvisation for Game Masters is a system-neutral anthology of 23 essays by a diverse group of authors, designers, and experienced gamemasters who give you the tools and inspiration to improvise better, "wing it" without hesitation, and get killer results.
Unframed collects the wisdom of top designers and gaming industry veterans, and offers varied perspectives on improvisation. You'll find advice on improvising dialogue scenes by Robin D. Laws (Hillfolk, Ashen Stars), a look at "Just In Time" improvisation from Jennell Jaquays (Caverns of Thracia, Dark Tower), advice on listening to your players by Jason Morningstar (Fiasco, Night Witches), tricks for handling curveballs from Jess Hartley (Changeling: The Lost), tips on improv in horror games from Kenneth Hite (Trail of Cthulhu), insightful essays by the authors of the gamemastering blog Gnome Stew, and many more.
Running the gamut from old-school to indie, and featuring tips specifically for gamemasters as well as techniques any gamer can use to master the art of improvisation, Unframed has you covered. Whether you want to create a social sandbox, get better at doing voices, or harness the power of "yes, and," you'll find the improv advice you're after in Unframed.
Includes DRM-free .PDF, ePub, Kindle (.mobi), and text versions.
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