Hellsgate by Matt Riggsby (30pp, retail price $9): Ruled by demons, this city seems to exist in violation of natural laws. Hellsgate serves as a prison for some, a respite from the wars of Hell to others. For those who visit, it's equal parts danger and opportunity.
Metro of Madness by Fade Manley and Bevan Thomas (35pp, retail $9): An unusual subway station where the shadows harbor strange secrets, the daily routine masks strange happenings, and nothing is as it seems. From troglodytes to trapped spirits, from monsters hiding in plain sight to mysteries hidden in the architecture, from animal empaths to sinister psychopaths, the Metro of Madness bubbles over with adventure possibilities.
St. George's Cathedral by Michele Armellini (32pp, retail $9): Cathedrals were the most impressive structures of their era. St. George's Cathedral presents a grand example of such an imposing edifice. Though fictitious, it is based on fact and suitable for use in any place and time that can call its Gothic corridors home.
Tower of Octavius by Matt Riggsby (33pp, retail $9): Is this mysterious fortress a foreboding place of knowledge, a place of dread requiring brave heroes to cleanse, or a base of operations for a band of adventurers and their unusual patron?
Worminghall by William H. Stoddard (41pp, retail $9): A ready-to-run medieval university for mages, along with the town where this magical institution of learning is located, including the vagaries of local politics, life for ordinary citizens, and the methods for dealing with civil disorder.
Tower of Octavius copyright © 2008; Metro of Madness copyright © 2009; Hellsgate and Worminghall copyright © 2012; and St. George's Cathedral copyright © 2013 Steve Jackson Games Incorporated. All rights reserved.
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