In 2123, six decades after the end of the Aberrant War between humanity and a group of powerful mutants, a group of eight psi orders protects the Earth. Their members are psions, humans who have entered the Prometheus Chamber to activate their psionic Aptitudes. United by the Æon Trinity, psionic teleporters and living Leviathan ships are reaching across the galaxy to reconnect with Earth's lost colonies. But space holds Aberrants and hostile aliens. To overcome these menaces, psions and unpowered neutrals must work together and seek alliances with the alien Qin and other species. A single psion possesses impressive psychic powers, but a group of psions working together can expand and multiply their powers in ways impossible for even the most powerful individual to replicate.
Trinity Continuum: Æon lets you play out interstellar adventures ranging from space opera, where characters solve mysteries thousands of years old, to military science fiction where humanity battles horrific creatures, to more localized stories of settling alien worlds or making first contact with aliens. Earthbound locales offer opportunities for dystopian cyberpunk, post-apocalyptic, and transhumanist campaigns.
Æon stories can involve multitudes of different heroes. explorers on Leviathan jump ships, heavily armored infantry using psionic powers and futuristic weapons to fight Aberrant monsters, or tireless first responders who assist with disasters on and off Earth. All these characters and many more work to protect and defend their worlds from external dangers and internal injustices.
Trinity Continuum Æon campaign book (385pp, retail price $25) tours the world of 2123 and its wonders: worlds beyond Earth and Luna that humanity has visited or colonized; the eight psi orders and the Æon Trinity; various alien species and the Aberrantas; and the secret origin of the Prometheus Chambers and the truth about the Chitra Bhanu purge. The full-color sourcebook also includes rules for creating and playing psions, new rules for hostile environments and the dangerous Quantum Flux, a variety of advanced weapons and equipment, and information on hacking, surveillance, and counter-surveillance.
Tabletop Almanac review (Jan 2020). Learn more at the Jan 2018 Kickstarter campaign page.
A Quantum Entanglement jumpstart (57pp, retail $4): This quickstart booklet summarizes the Storypath System rules, provides five pregenerated player characters, and includes a 16-page introductory adventure: The heroes track a sinister killer stalking the Underworld sublevels of the lunar settlement Olympus.
Ready-Made Characters (40pp, retail $5): Six fully developed player characters (different from those in A Quantum Entanglement) – a vitakinetic Aberrant hunter, an electrokinetic healer, a thrill-seeking test pilot, a dective, a chameleonic double agent, and a Legion media rep who dreams of doing more. Each character includes two alternate versions that can serve as NPC allies or villains.
Spacecraft (13pp, retail $2): A "Tasty Bit" mini-supplement with common starshiups of the 22nd Century. A four-page Space Vehicles master list collates dozens of ships from many supplements.
Reference Screen (retail $2): Useful charts and tables.
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