Rifts Adventure Guide (200pp): Advice from Palladium's top designers on how to create, design, plot and run roleplaying game adventures – everything from finding ideas and getting started, to adventure structure and character archetypes.
Rifts Game Master Guide (360pp): The Game Master Guide collects all the weapons, equipment, body armor, power armor, robots, vehicles, skills and psionics from World Books 1-22, Sourcebooks 1-4, and Siege on Tolkeen 1-6: 503 weapons, including explosives, plus E-Clips and ammo notes; 300 skills, 290 pieces of equipment, 104 suits of body armor, 182 vehicles, 86 suits of power armor, and 58 robots, along with maps, monsters, adventure ideas, a comprehensive index of O.C.C.s and R.C.C.s, experience tables for scores of character classes, a lexicon of terms, and more.
Rifts Game Master Kit (50pp): This kit makes your job as a Rifts Game Master easier. The kit includes character sheets, a Game Master Reference Sheet and G.M. Log, Combat Matrix, Skill List, alphabetized Spell Sheet, 'Borg Worksheet, and 20 complete sample characters to hand out to players or use as NPCs.
Rifts Adventure Guide copyright © 1991, 1994, 2002, Rifts Game Master Guide copyright © 1990-2001, and Rifts Game Master Kit copyright © 2011 Palladium Books Inc. and Kevin Siembieda. All rights reserved, worldwide, under the Universal Copyright Convention. "Palladium Books," "Rifts," "The Rifter," and "Megaverse" are registered trademarks, and other names, titles, game terms, characters, character likenesses and slogans are trademarks owned by Kevin Siembieda and Palladium Books Inc.
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