Unknown Armies Campaign Starter Kits help you get started running an Unknown Armies Third Edition campaign. Each kit (22-26pp, retail price $3 each) includes five pregenerated characters, broken and damaged and ready to go; a group objective for the cabal; a scenario to get the first session moving; GM hooks, additional objective ideas, GMCs, and suggestions for the antagonist phase. Players select a character, choose one or two additional relationships with the other characters, and make these obsessed individuals their own.
Derby Girls Destroy DC: A team of roller derby champs believe, rightly or wrongly, that reptoids have infiltrated the corridors of power. They seek to uncover the truth, root out the reptoid menace, and smash their opposition in roller derby matches
Heroin Highway: Members and allies of a recovery group in Massachusetts, learn about the occult connection between events in their town and the lives and deaths of those who live in it.
Karmic Ties and Fifth Wheels: The black sheep of a large, extended family in rural Wisconsin, brought together again for a family reunion at the behest of matriarch Maple Adams, discover that old secrets and occult mysteries lie at the heart of everything their family has done over generations.
Raiders of the Lost Mart: Night shift employees at a bulk discount superstore form a cabal out of necessity – the store shelves occasionally manifest dangerous occult artifacts. Their investigation reveals the magickal truths of the superstore's nature.
Sacred Pharma: Disenfranchised, deserted, and betrayed by the American healthcare system, yet determined to fight the system of Big Pharma that's refused to help them, these reality bruisers perform strange body magick to find mystical solutions to their physical problems.
Violence Inherent in the System: Young people grow to believe in an abstract yet real force that embodies systemic oppression and violence. Their efforts to find and understand this force shift their activity to a cosmic level.
Young Practicals: Upstarts in the occult underground, each guilty of a past horrible deed, aspire to the inner circle of the magickal community. To avoid a fate much worse than death, they must confront their pasts and fight for their future, .
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