Colony Wars (174pp, retail price $13): In-depth descriptions of five colony worlds in the Hostile setting's Near Earth Zone: Abyss, Cyclops, Nevermind, The Solomons, and Tau Ceti. Each section includes maps, NPCs, scenario hooks, factions, local wildlife, equipment, vehicles, and the conflicts raging on that world. There may be a guerrilla war, a Cartel take-over, corporate sabotage, or a local rebellion. Life is never dull on the offworld colonies.
Dirty Wars (92pp, retail $9): Hired by corporations, governments and NGOs, private military contractors are mercenaries fighting the unconventional, irregular, unlawful, and complicated "dirty wars" of the Hostile setting. These forces secure locations and carry out patrols, peacekeeping missions, VIP escorts, and combat operations in high-intensity war zones. Dirty Wars details private military organizations and tells how to create your own Hostile PMC. Includes new military vehicles, a useful kit list, and a rundown of all of the dirty wars in the Hostile setting.
Forever War (113pp, retail $9): Many nations established hopeful new settlements on Earth's first interstellar colony, Leviticus. The planet proved hostile and unforgiving, but incredible mineral wealth made Leviticus irresistible. The corporations rushed to the planet and began turning paradise into hell. Chaos erupted. Colonials fought their governments as well as the corporations. And the wars continue today. Opportunities abound for security work, corporate contracts, training rebels, and defending the colonial cities. There are chancers everywhere: diplomats, mercenary brokers, would-be presidents, warlords, smugglers, and thousands of mercenaries. And plenty of war to go around. Note: This Hostile supplement is not related to the Joe Haldeman novel.
Medusa by A.R. Kavli (33pp, retail $4): Medusa is a deadly forest moon, shrouded in secrets and lies – a world of loggers, pushed by Tharsis Corporation to move farther out, to bigger and more valuable trees. But the jungle is dangerous, spores are toxic to humans, and the face masks sometimes don't do their job. To maintain production, Tharsis has imported clone workers, who are immune to the spores. Colonists feel their livelihoods threatened. And why are the Marines on Medusa? What are they up to in that secretive jungle camp near the south pole? Medusa is a Hostile sandbox setting of locations, main characters, supporting NPCs, hardware, maps, and plot suggestions. Dip in, mix and match, and try to stay alive on a forbidding world.
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