Iskandar, City of the Shining Spires: where merchants are masters and coin is king, but thieves and assassins rule the night – where gods and priests walk side by side, even as unspeakable wealth peers down upon crushing poverty – where guilds and great houses spar for political supremacy while fiendish hordes muster just over the horizon. Iskandar, home to all that is wondrous, noble, and laudable, and to all that is lewd, wanton, and vile.
Iskandar Player's Handbook (572pp, retail price $7): This complete standalone rulebook, adapted from the Fifth Edition SRD, presents 12 ancestries (no elves!); 36 subclasses including the acrobat, spellsword, troubadour, and many more; dozens of new and remastered spells; hints, tips, and optional rules to improve your game; and lore about Iskandar and the world of Celos.
The Iskandar City Sourcebook (112pp, retail $5) expands on the lore in the Player's Handbook and adds plenty of material usable in any FRPG: new races (Kith, Vargr, Vatborn); new subclasses (Night Domain, Bladedancer, Cinderwood Knight); a uniquely detailed NPC generator; 100 city-based encounters; 19 detailed city locations; 18 character vignettes; 17 adventure seeds; random tables to create taverns, ships, religious festivals, academies, guilds; and much more.
Iskandar Explorer's Journal (four issues, free): Each issue of this free Explorer's Journal contains new content for the Iskandar campaign setting or any Fifth Edition campaign: intriguing lore, exciting adventure seeds, unique player options, wonderous treasures, challenging encounters, and more.
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