Classic Enemies (116pp, retail $7.50): One of the true must-have supplements for Champions Fourth Edition, Classic Enemies compiles and updates dozens of villains presented in previous editions with new illustrations by Patrick Zircher. This book also includes a new version of the classic adventure "Escape From Stronghold," featuring the ultimate supervillain prison.
Classic Organizations (192pp, retail $7.50): Classic Organizations describes and updates five important (or at least handy) groups in the Champions Universe. Neutral Ground describes the Sanctuary, a social club exclusively for paranormals. Red Doom deals with two former Soviet superteams in the wake of the breakup of the USSR. PRIMUS is America's foremost super-agency, formed to observe and curb paranormal activity. DEMON is a powerful cult dedicated to the black arts and domination, or destruction, of the world. C.L.O.W.N. is a group of zany supervillains who commit crimes for fun.
Corporations (100pp, retail $5): From boardroom fights to fights in the boardroom, it's all here -- everything you ever needed to know about the corporate world. Are these two dozen organizations faceless foes, benevolent patrons in the war against crime, or amoral entities out for big profit? All facets of corporations are covered, from organization and goals to proxy fights and takeover bids. You can even incorporate your own super team! Bring the battle for justice where it belongs with Corporations.
Classic Enemies: Rob Bell, Scott Bennie, Chad Brinkley, Bruce Harlick, George MacDonald, Phil Masters, Andrew Robinson, Stephen Sloane, Glenn Thain. Classic Organizations: Rob Bell, Chad Brinkley, Rod Smith, Andy Robinson, David Rogers, Stan West. Corporations: Mark Arsenault and Geoff Berman.
Classic Enemies copyright © 1989 Hero Games. Classic Organizations copyright © 1991 Hero Games. Corporations copyright © 1994 Hero Games. All rights reserved.
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